Journal 2- App Inventor

With my lack of experience working with technology, the thought of “programming”, even for dummies, was scary. App inventor give you so many options to use, the Legos, but yet I was still having troubling figuring out what to do and how to do anything. 
To begin, I started with what we were shown to do in class, with the button and the labels and when you press the button, something with the label’s changes. From there I made it so I when I clicked the button, my label became seven times the size it was before. But that wasn’t enough. I started trying to mess with options we hadn’t discusses in class, like the date changer and the timer. However, I decided those were both too advanced for me once I got to the blocks and there were too many options. 

I finally decided that I want to try something somewhat simple, and something that I feel like every app has, a button that takes you to another website. I figured out how to set the button up so when there’s a long click, it will open up a website, in this case Twitter. With this experience, I was able to figure out that there isn’t really a way to mess up, as long as you have blocks in places, something will happen when you touch the button.

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